Ghost of Tsushima Director’s Cut: PS4 Pro vs. PS5 im Performance
A few days ago Sony Interactive Entertainment and the developers of Sucker Punch published the Ghost of Tsushima: Director's Cut for the PlayStation platforms.
In addition to the main game, the new edition includes the Iki Island called enlargement, which tells you a brand new history and also provides a completely new scene. Added to graphical and technical improvements for the PlayStation 5 - including a higher resolution, reduced loading times and support of the dualSense controller. As part of a current performance analysis, the technical improvements are addressed, which are waiting in the PS5 version of the Ghost of Tsushima: Director's Cut.
Two presentation modes on PS4 Pro & PS5
The greatest leap made the adventure of Jin Sakai in the field of dissolution and the frame rate. On the PlayStation 4 Pro, the Ghost of Tsushima: Director's Cut is displayed in the resolution mode in the 1800p checkerboard resolution, while in the graphics mode native 1080p. In both cases, the Samurai adventure on the PlayStation 4 Pro in 30 images is conjured up on the screen.
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On the PlayStation 5, however, a checkerboard 4K resolution and up to 60 fps are waiting for Resolution mode and up to 60 fps. The performance mode on the PS5, however, provides a significantly more stable frame rate. The resolution drops to 1800p in the Checkerboard procedure.
Other advantages of the Ghost of Tsushima: Director's Cuts on the PlayStation 5 include massively reduced loading times. Further details on the technical differences between the two versions can be found in the attached video.
Further news about Ghost of Tsushima.
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