Twelve minutes: What to do with the key

Twelve Minutes is a new interactive interactive thriller of Annapurna Interactive and Luis Antonio. He tells the story of a man trapped in a temporary loop, which is forced to discover the mystery behind the past of his wife and try to find an exit himself. All the game is a puzzle box and, sometimes, it can be a bit complicated to find out how to progress. Here is What to do with the key in twelve minutes.

What to do with the key in twelve minutes

At the beginning of the game, man will only have an element in the inventory of him: the keys to the house. These were used to open the entrance door, and after that, apparently there is no more use for this worldly article. However, it can be very useful when exploring the apartment.

There are ventilation grids located in the living room, bedroom and bathroom. He can use the key to open the grilles easily, which means he does not need to lift the kitchen knife at all. The key will allow you to access anything behind those grids and should make it a little more efficient, since he can avoid grabbing the knife and go directly to the grids.

Apart from that, the key itself does not seem to be very useful. Once he opens the doors, he can leave them in the inventory of him and he will not have to touch them during the rest of the cycle.

That's all you need to know what to do with the key at twelve minutes . Be sure to search interactive interactive to get more tips and information about the game.

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