4 reasons why I really hope about the Guardians of the Marvel Galaxy

Like many people, I was a little confused and more than a bit skeptical after Eidos-Montreal revealed the trailer of galaxy guards. There were more questions than answers, and almost immediately, the belly started. What? You seul play as Star-Lord? I wanted to play as Groot / Rocket / Gamora / Drax, Dude, it s afraid. Chris Pratt will not express the character I do not want to play? Blade, guy! Although I only gave a look at the books of the galaxy guardians, I have seen and appreciated movies on several occasions, and more than anything, I was hoping both as a Fan and player that the new title will capture the tone of movies, balanced as it is between humor, drama and action.

Last week, I spent a few hours playing galaxy guards, and I went out of the final exit. It seems on the right track to offer a very good experience at both the action game fans and those who love comics and movies.

Yes, in Guardians of the Galaxy, you play Peter Quill. Galaxy guards are a player s action game with a vast countryside, so the player plays the role of Peter, the easiest to understand, fallible and the semi-human guardians works well. The best news is that during the missions and on the Milano, Peter has a multitude of interactions with other guards, and in combat (we will talk about it later), you have a partial control of the whole team . At least in the chapter I played, I always had the impression of being part of a set and not really the star. That said, part of the story of the game is Peter s growing confidence as a team leader. There has been no indication on this subject, but I could certainly see the DLC throughout the line from one of the other guards.

I was surprised to see how multiform and engaging in Guardians of the Galaxy, and how in Boss s fighting, he really rests on teamwork, chaining the combos between Peter and the other guards, By really paying attention to the fighting flow and using the environment to the advantage of the team. Each of the guards has weapons, powers and special capacities that become essential, and managing them in the heat of the action can be difficult in a fun and engaging way. There is a special mechanism called the Huddle, and after a counter is filled, Peter can organize a motivation meeting, with platitudes and music from the 80s. In the end, there is a choice of dialogue. And if the Huddle succeeds, the team gets a boost of long-term statistics. The Huddle is also a good respite for action when things get a little too frenetic. My only complaint about the Huddles is that they may seem to last forever.

As a primary playable character, Peter can move in the area and use her Blaster element. I was surprised to see how much I enjoyed Peter s naked scoring attacks.

If you hope that the movie players would resume their roles for the game, you will be disappointed, but on the other hand, John McLaren s voice (Star-Lord), Kimberly-Sue Murray (Gamora) and others are Excellent, at least judging by the game slice I played. The fans of the series know and love the guardians and their distinctive personalities, their quirks and their distributed sarcastic and it feels in the game, thanks to the writing and play of actor. In the chapter I played, Star-Lord and his company go to a base of the Nova Corps to pay a fine. Upon arrival, the Milano is impounded and the team must discover what has happened at the normally lively base, where everyone seems to have fallen under the spell of a cult, while releasing the Milano. Hilarity, action and drama ensue.

Guardians of the galaxy would not be the same without his band-his Power-pop stuck in the 80s, and the game offers many licensed music artists such as Iron Maiden, Kiss, Rick Astley, Hot Chocolate and New Kids on the block that is particularly effective in combat. In addition to the mixture, Richard Jacques s original schedules are rightly exaggerated with orchestral grandiloquence.

At least in the chapter I played, the rhythm took momentum without feeling breathless and there have been many moments of building characters and relationships. There were some environmental riddles that were resolved by Peter asking Rocket to cross certain ducts, or where Peter had to reject a power scheme to open a new zone. There were also a few minor points in history, where the end result was the same but where some intermediate steps could unfold in different ways. And of course, the time spent on Milano between missions includes a lot of freedom, exploration, choice of dialogue and manufacturing. The slice of the game I played took place on a ship Nova Corps and Milano, so I can not speak for the rest of the game, but the design of the characters and the environment was uniformly good, and deliberately Not on the representations of the characters of the film. During the two-hour mission I played, there was a lot of exposure and interaction between the characters, stories sequences, small combat meetings and a large-scale fight in several stages, some puzzles and a little exploration. It was like a good mix.

In some respects, this new game resembles more action-oriented and higher production value brothers for Telttale 2017 guardians, who had a game and a decent writing but have suffered a little from what had become a Stereotyped narration. As an overall distribution, the guards are an excellent mix of characters, types of personality, strengths and defects, and the series has been marked by an effective mixture of action, humor and sentimentality. If the final version of the Guardians of the Marvel Galaxy succeeds - and the demo suggests that it is on the right track to do it - the results should also please the action game fans and the beloved property of Marvel . Marvel s Guardians of the Galaxy comes out on October 26, 2021

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